Category: behind the scenes

(DE) Test von Shadern für Comics

by | Posted Friday August 4th, 2017 | behind the scenes, Blog
(DE) Testbericht.

(DE) Corona Standalone-Renderer

by | Posted Thursday July 6th, 2017 | behind the scenes, Blog
(DE) Testbericht.

HMI 2017 – Backstage

by | Posted Monday May 8th, 2017 | behind the scenes, Blog
SONNTAGSFILM experience report

Team Fotoshooting

by | Posted Monday March 13th, 2017 | behind the scenes, Blog
Creating our new team pictures.

(DE) Quadro vs. Geforce Grafikkarten

by | Posted Friday December 18th, 2015 | behind the scenes, Blog
(DE) Vergleich von Geforce und Quadrokarten im GPU-Rendering.

(DE) Oculus Rift – virtuelle Realität: Teil 2

by | Posted Wednesday October 15th, 2014 | behind the scenes, Blog
(DE) Was ist Oculus Rift überhaupt? Gesammelte Erfahrungen und Schlüsselmomente.

(DE) Oculus Rift – virtuelle Realität: Teil 1

by | Posted Tuesday October 14th, 2014 | behind the scenes, Blog
(DE) Was ist Oculus Rift überhaupt? Gesammelte Erfahrungen und Schlüsselmomente.

(DE) CGI gegen die Realität

by | Posted Thursday July 3rd, 2014 | behind the scenes, Blog
(DE) Wie nah kommen die Renderer Mental Ray, Iray, Vray und Octane an die Realität heran?